Part 4 of 9 in
AFL Coaching Glossary

AFL Coaching Glossary, Part 3: Possession & Chain Play

AFL Coaching Glossary, Part 3: Possession & Chain Play

How coaches talk about moving the ball from one end of the ground to the other — surges, switches, chains and handball receives.

AFL Coaching Glossary, Part 3: Possession & Chain Play

How coaches talk about moving the ball from one end of the ground to the other.


In AFL, possession isn't a single event — it's a chain of kicks, handballs and marks that links one contest to the next. Coaches spend hours analysing these chains: how the ball got from D50 to F50, who was involved, and where it broke down. This article covers the language of moving the ball.

Terms marked Advanced are the deeper tactical cues; the others are everyday vocabulary.

Chain (clearance chain, intercept chain)

A connected sequence of possessions belonging to one team before they either score, get the ball inside 50, or turn it over. Coaches break chains into types:

  • Clearance chain — starts from a stoppage win.
  • Intercept chain — starts from winning the ball back in general play.
  • Kick-in chain — starts from the kick-in after a behind.

Length, speed, and outcome of chains are heavily analysed.

Intercept chain

The chain that starts the moment your team wins the ball back from the opposition in open play (i.e. not from a stoppage). Intercept chains are often the most dangerous because the opposition is set up to attack — so winning the ball and quickly going the other way catches them out of position.

Forward half intercept

An intercept won in your attacking half of the ground. Forward half intercepts are extremely valuable because the ball is already close to goal — they routinely produce the highest-quality scoring chances in a game.

D-mid intercept Advanced

An intercept won by a defensive midfielder — the player whose role is to drop off contests and protect the area between the wing and your D50. D-mid intercepts often stop dangerous opposition entries before they reach the forward line.

Surge

A coaching word for "kick it forward fast". When a team surges, they don't muck around with backwards handballs or playing on along the wing — they take the first long forward option to put pressure on the defence.

"Fight forward" Advanced

A cue to the players: only move the ball forwards. Don't handball back, don't kick sideways, don't switch. Coaches use this when they're worried about turnovers in their defensive half or want to keep the opposition pinned.

Switch

Moving the ball across the ground from one side to the other — usually with a long kick — to attack the open side. Switching changes the angle of attack and forces the defence to reshape.

Change the lane Advanced

Similar to a switch, but more deliberate: a tactical instruction to deliberately move the ball into a different "lane" (left, centre, right) before going forward. Coaches use this when the opposition has set up a wall in the lane the ball is currently in.

Open side play Advanced

Attacking the side of the ground with more space — usually the far side from where the previous contest happened. Open side play depends on having a kicker who can hit the switch and a teammate over there who can take the mark.

Skinny entry / skinny kick Advanced

A "skinny" forward 50 entry is a kick that goes deep and narrow — close to the corridor and close to the goal. Skinny entries reduce the opposition's ability to rebound the ball back through the middle, because there's nowhere for them to switch to.

Deep entry

A kick that goes a long way inside 50 — towards the F25 area, not just over the arc. Deep entries are valuable because they pin the opposition deep in their own defence and create more scoring opportunities (marks, crumbs, F50 stoppages).

Short entry

The opposite of a deep entry — a kick that just sneaks over the 50m arc to a leading forward. Short entries are lower-risk but also lower-reward: they're easier to defend against and harder to score from.

"Hit grass" / kick to grass

A kick designed to land on the ground, not to a marking target. Coaches will tell forwards to "hit grass" when they want to take the opposition's intercept marks out of the equation and force a contested ground ball instead.

Bypass

Kicking over or past a section of opposition players. "Bypassing the midfield" means kicking from defence straight into the forward line without using midfielders as a link.

Outlet kick

A kick that gets the ball out of trouble — usually from a defender to a teammate up the ground. The first kick after winning a contest is often called the "outlet".

Handball receive (HB receive)

The act of running off a teammate to take a quick handball. The receiver gets the ball in motion at full pace, which is exactly what you want for breaking lines. "Be a HB receive option" means run hard enough to be available for the handball.

Overlap run

A teammate running past the ball-carrier into space ahead. Overlap runs let the kicker hit a player who is already moving forward, which produces faster, deeper, less predictable kicks.

"Lengthen the field"

A cue to forwards and wingers: get further away from the contest so the kicker has more options stretched up the ground. Lengthening the field stretches the opposition defence with you.

"Make the ground bigger"

Same idea as lengthening the field, but applied to both directions — spread wider as well as longer. Coaches use this to create one-on-one matchups by giving every contest its own patch of space.

Rebound / rebound defence

Moving the ball out of your defensive 50 after a turnover or opposition kick. A team's "rebound 50s" count measures how often they successfully get out of D50.

Kick behind play Advanced

A kick aimed at no specific target but designed to land behind the play — usually in deep defence after winning a clearance. Coaches use it as a defensive reset: it gives the opposition the ball but in a position where they have to start their attack from scratch.


Previous: Part 2 — Stoppages & Clearances Next: Part 4 — Forward Craft Index: The AFL Coaching Glossary

By Phil Warren · Updated May 2026
Phil Warren
About the author

Phil Warren

Founder & Grassroots Coach

Phil Warren is a founder of Powercoach who played a long amateur AFL career across multiple clubs before turning to coaching. He also founded Team App, the team-management platform used by hundreds of thousands of clubs worldwide. Phil writes from the grassroots sideline — he has lived the gap between what elite clubs can see and what every other coach is left guessing at.

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